![]() ![]() All can lead armies, although marshals do it best. There are five classes and eight slots for each kingdom. The gameplay is built around the knights, their abilities, and their interactions. I find this exciting because it gives players space to create their own stories, but history students might be disappointed. But it does not try to simulate the exact forces that shaped our world and a look at the map after 50 years will reveal major changes. It simulates cultures and political entities and the start dates are populated with real-world figures. Knights of Honor II: Sovereign is inspired by history rather than bound to it. Players can pick up the Holy German Empire and will have a somewhat easier time or go for a more obscure duchy if they want to truly work their way up in the world. There are three start dates, offering quite a bit of variety, and the action takes place mostly within the borders of Europe. Gamers can choose a political entity (it’s a little early to call these nations) and then use the game mechanics to try and lead it to victory. The title offers a new take on classic strategy game ideas, set during the Middle Ages. Knights of Honor II: Sovereign is developed by Black Sea Games and published by THQ Nordic. After a big final field battle, I quit the campaign and begin immediately exploring how I can do better in terms of alliances and army development. But they manage to get Flanders, Denmark, and Catalonia on their side and my good fortune evaporates. I put up a brave fight and even siege and secure two provinces from them. ![]() ![]() They declare war, probably annoyed that I was expanding my web of marriages. Unfortunately, I fail to get a diplomat to create a defensive pact against the biggest power in Europe, the Germans. Growth is solid for a time, and I manage to defeat Brittany for some extra land. I use my characters to gain more money and get audiences with all my vassals, aiming to increase trust and establish trade. I recruit a field commander, two merchants, and a cleric, and set about developing infrastructure for extra resources. France in the XII century is not a powerhouse, with a small number of provinces and some big and centralized neighbors. ![]()
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